Build games faster with AI tools.
Signal Loop creates practical AI-powered tools that help game developers move from idea to implementation with less friction. From Unity automation to multi-file coding workflows, our products reduce manual effort and shorten iteration cycles.
Our Products
A focused suite of AI tools
Unity Code MCP Server
A direct bridge between your AI agent and Unity.
Let agents perform real Unity work: generated C# scripts can create and modify scenes, manage assets, configure components, inspect project state, and trigger tests using the same editor surface a developer would use manually.
With 0.3 release, it can enter Play Mode and simulate player input allowing AI Agent to play games directly in Unity Editor.
Unity Editor
Unity Code Agent
Use AI directly inside Unity to automate editor work and accelerate iteration.
Unity Code Agent brings an AI chat assistant directly into the Unity Editor. Describe what you want in plain language and let the agent handle the rest — from batch texture updates to complex scene operations, all without leaving Unity.
- Scene & GameObject operations with natural language
- Component and asset management
- Reduce repetitive manual work during prototyping
- AI assistance inside the Unity Editor — no external tools required
// Main game loop: update, physics, render
void GameLoop() {
while (isRunning) {
deltaTime = Time.deltaTime
UpdatePlayerInput()
UpdateGameState(deltaTime)
Physics.Simulate(deltaTime)
RenderFrame()
}
}
Loop Coder
A customizable AI coding assistant for complex, multi-file development.
Loop Coder is a Visual Studio Code extension built for developers who need more control than a basic code generation tool provides. Review all changes in a diff view, accept or reject per-file, and rewind interactions to refine without losing momentum.
- Generate and modify code across multiple files with clear review controls
- Preview changes, inspect diffs, and accept updates selectively
- Rewind the last interaction to refine prompts without losing progress
- Configure models, system prompts, and context for different tasks
Latest
From the Blog
Unity Code MCP Server v0.3-preview Release Notes
The 0.3 release adds PlayUnityGame tool and improves reliability for AI agent workflows.
Automate Your Unity Workflow with Open Source Unity Code MCP Server Favourite Scripts
Unity Code MCP Server Favourite Scripts are an open source lightweight alternative to custom Editor Windows: no class boilerplate, no recompile, instant iteration. Write them with your AI agent or by hand, and run them in one click.
Unity Code MCP Server v0.2-preview Release Notes
The 0.2 release focuses on making your AI agent smarter out-of-the-box and giving you better tools directly inside the Unity Editor.
Start building smarter, today.
Signal Loop tools integrate into the workflows you already use. Whether you are automating Unity Editor tasks or accelerating code generation in VS Code, each tool is designed to reduce friction and let you focus on what matters — building great games.
Questions? Reach us at signalloopdev@gmail.com