Core automation
Execute C# scripts
Unity Code MCP Server is built around direct editor-side script execution. Agents can generate and run C# against the Unity Editor so they can create scenes, modify assets, configure components, inspect project state, and trigger tests using the same APIs a developer would use manually.
The 0.2 release also formalized this workflow with a bundled script-execution skill for AI workspaces, making it easier for agents to choose the right tool, follow safe scripting patterns, and stay aligned with Unity-specific execution rules.
- Direct access to Unity Editor APIs through generated C# scripts.
- Useful for scene setup, project configuration, asset workflows, and validation tasks.
- Backed by bundled guidance so agent workflows are easier to reuse across teams.